I am trying to draw a shape or font on dialog and then fill the outline. I have 2 buttons on this 2 buttons I have the following code Code: case IDC_BUTTON1: MessageBox(hDlg, L"Start Drawing!!", L"ButtonPressed", MB_OK | MB_ICONEXCLAMATION); hDC = GetDC(hDlg); brush = CreateSolidBrush(RGB(128, 128, 128)); SelectObject(hDC, brush); hpen = CreatePen(PS_SOLID, 1, RGB(128, 0, 128)); SelectObject(hDC, hpen); BeginPath(hDC); break; case IDC_BUTTON2: MessageBox(hDlg, L"End Drawing!!", L"ButtonPressed", MB_OK | MB_ICONEXCLAMATION); EndPath(hDC); StrokeAndFillPath(hDC); DeleteObject(brush); ReleaseDC(hDlg, hDC); break; Then in the drawing part I have the following. Code: case WM_LBUTTONUP: if (IsDlgButtonChecked(hDlg, IDC_RADIO1) == BST_CHECKED ) { EndX = LOWORD(lParam); EndY = HIWORD(lParam); SetROP2(hDC, R2_XORPEN); MoveToEx(hDC, StartX, StartY, NULL); LineTo(hDC, EndX, EndY); IsDrawing = FALSE; } When I remove the BeginPath() and EndPath() functions my lines are being drawn. But when I insert this BeginPath() and EndPath() and StrokeAndFillPath(hDC); the nothing is being drawn. Why it is not doing as per the expectations. I want to draw a shape for example A with a outline. And i want it to be closed when drawing is ended and filled the hollow portion. What am I doing wrong in this ? Please help. I am not implementing it in WM_PAINT but drawing is done in WM_LBUTTONUP. Please help. Thanks a lot in advance
If you try to draw things in WM_LBUTTONUP and if you move your window using mouse, it will all be gone and so it should be redrawn in WM_PAINT. You have to be using WM_PAINT if you want to draw anything in an application.