having problems with this typedef statement

Discussion in 'C' started by shakisparki, Mar 30, 2011.

  1. shakisparki

    shakisparki New Member

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    Hello , Please what does the second typedef statement do,

    struct listnode{
    char data;
    struct listnode *nextPtr;
    };

    typedef struct listnode Listnode;
    typedef ListNode *ListNodePtr;

    what is the difference between

    ListNodePtr *sPtr;
    ListNodePtr startPtr;

    Please explain what the second Line of Code would do please
    startPtr = NULL;
    ListNodePtr *sPtr = &startPtr
     
  2. shabbir

    shabbir Administrator Staff Member

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    You posted the same question as an articles two more times and try to avoid it.
     
  3. shakisparki

    shakisparki New Member

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    It was a mistake? can you please answer my post.
     
  4. xpi0t0s

    xpi0t0s Mentor

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    The typedef defines ListNodePtr as a new type that is equivalent to ListNode *.
    So the definitions:
    Code:
    ListNode *p1;
    ListNodePtr p2;
    
    are equivalent.

    The difference between the next two is that one is a thing and the other is a pointer to that thing. This is true for any type.
    Code:
    TYPE someVar;
    TYPE *ptr2summat;
    
    ptr2summat is defined here as a pointer to TYPE, and someVar is an instance of TYPE.

    Remember that defining a pointer to something DOES NOT create the something. So this is wrong:
    Code:
    int *ptr2int;
    *ptr2int=5;
    
    because ptr2int doesn't point anywhere, but this is valid:
    Code:
    int someInts[10];
    int *ptr2int=&someInts[3]; // ptr2int points to the 4th element
    *ptr2int=5;
    someInts[3]=5; // equivalent to the above line
    
    The second line of code (ListNodePtr *sPtr = &startPtr ;) defines a pointer to ListNotePtr and assigns the address of startPtr to it. sPtr here is a pointer to a pointer to ListNode, so if you want to access the ListNode at the end, you must use **sPtr.
     
  5. teacher

    teacher New Member

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    Your first doubt
    simple replace Listnode with struct listnode now you have
    typedef struct listnode * ListNodePtr;
    now i can write
    ListNodePtr x;
    and x can contain the address of object of type struct listnode
    for eg
    Code:
    ListNodePtr x;
    ListNode y;
    x=&y;
    
    This is the same thing as
    Code:
    struct ListNode y;
    struct ListNode *x;
    x=&y;
    x->data='e';
    x->nextPtr=NULL;
    
    in these type of problems where typedef is used and you are in confusion always try to replace as i have done above
     
    Last edited: Mar 31, 2011
  6. teacher

    teacher New Member

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    srry for late reply your second answer same as above try to replace typedef with their actual defination
    you have...
    ListNodePtr *sPtr;
    ListNodePtr startPtr;

    after replacing you get

    ListNode **sPtr
    ListNode *startPtr

    again replace Listnode with struct listnode
    struct listnode **sPtr
    struct listnode *startPtr

    so sPtr is a pointer to a pointer means it will carry the address of another pointer
    so sPtr=&startPtr

    to refernce your data you can use either of them
    startPtr->data or
    sPtr->startPtr->data
     
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  7. teacher

    teacher New Member

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    now if you have understand your second doubt then you probably have understood the solution of your third problem
    again simply replace with their original definations
    Code:
    ListNodePtr *sPtr = &startPtr;
    
    first replace ListNodePtr
    Code:
    ListNode **sPtr = &startPtr;
    
    and then you have
    Code:
    struct listnode **sPtr = &startPtr; 
    
    again you have something similar to your second doubt
     
  8. shakisparki

    shakisparki New Member

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    thank y'all, i think i understand now . very resourceful.
     

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