1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

How to send a WM_LBUTTONDOWN to another window

Discussion in 'C++' started by CodyOebel, Sep 8, 2010.

  1. CodyOebel

    CodyOebel New Member

    Sep 8, 2010
    Likes Received:
    Trophy Points:
    Ok here is what I am doing! I got a game that I am hacking\creating auto healing macro. *I am using DEVC++ by BloodShed \ Also have CodeBlocks and Visual c++
    *Using windows 32 API framework

    I understand some basics of windows API, and getting handles, and device contexts and so forth. What I am trying to do is the following.

    - Grab current coordinates of the mouse in the game window which I have the hwnd to.
    - Send a mouse click to those coordinates, and if possible send a mouse click to those coordinates without the mouse having to actually go to those coordinates on the games screen.

    PROBLEMS: The issue I am finding is no mouse functions to send to an exact coordinate. If at all possible I would like a mouse click to be sent at a particular coordinate without the mouse on that window actually moving to the coordinate.

    Any help would be appreciated!

Share This Page