Lc-3 assmebly language multiplication help

Discussion in 'Assembly Language Programming (ALP) Forum' started by scotty85, May 3, 2012.

  1. scotty85

    scotty85 New Member

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    hi there,

    i am trying to write a lc3 assembly language program that takes two input numbers and prints out "x * y = z".

    i can get it to work for numbers 0-9 however any numbers above that i get weird letters or symbols.

    Any help is much appreciated. This is the first program i have written in lc3 assembly language so keeping it basic would be good

    here is what i have so far:

    Code:
    .ORIG x3000
    
    AND R3, R3, #0			;r3 stores the sum, set r3 to zero
    AND R4, R4, #0			;r4 is the counter
    
    
    LD R5, INVERSE_ASCII_OFFSET 	;inverse ascii offset
    LD R6, DECIMAL_OFFSET 		;decimal offset
    
    
    
    ;storing first input digits
    LEA R0, REQUESTMESG1		;load the address of the 'REQUESTMESG1' message string
    PUTS				;Prints the message string
    
    GETC				;get the first number
    OUT				;print the first number
    ADD R1, R0, #0			;store input value(ascii) to r1
    ADD R1, R1, R5			;get real value of r1
    
    
    ;storing second input digits
    LEA R0, REQUESTMESG2		;load the address of the 'REQUESTMESG1' message string
    PUTS				;Prints the message string
    
    GETC				;get the first number
    OUT				;print the first number
    ADD R2, R0, #0			;store input value(ascii) to r2
    ADD R2, R2, R5			;get real value of r2
    
    
    
    ;setting up for multiplication loop
    
    
    
    ADD R4, R2, #0			;fill counter with multiplier
    
    
    MULTIPLICATION:
    ADD R3, R3, R1			;add to sum
    ADD R4, R4, #-1			;decrease counter by one
    BRp MULTIPLICATION		;continue loop until multiplier is 0
    
    LEA R0, EMPTY
    PUTS
    
    ADD R0, R3, R6			;move result to r0
    OUT				;print result
    
    HALT
    
    
    REQUESTMESG1		.STRINGZ "\n\nenter first number: "
    REQUESTMESG2		.STRINGZ "\nenter second number: "
    EMPTY			.STRINGZ "\n"
    
    
    INVERSE_ASCII_OFFSET 	.fill xFFD0       ; Negative of x0030.
    DECIMAL_OFFSET		.fill #48
    
    .END
    
     

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