Hanoi tower, problem with number of elements

Discussion in 'C' started by paweuuu, Jan 25, 2012.

  1. paweuuu

    paweuuu New Member

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    hello! I have some problems with Hanoi Tower. I want to do that user can define number of elements (i tried printf->scanf but it doesnt work). There is only possibility to change number of elements in code but thats useless for me. Can you help me? Here is code:
    Code:
    #include <stdio.h> 
    #include <conio.h> 
    //#include <dos.h> 
    
    #include <windows.h> 
    
    HANDLE g_hConsol = GetStdHandle(STD_OUTPUT_HANDLE); 
    
    void gotoxy(const int x, const int y) 
    { 
    COORD coord = {x, y}; 
    SetConsoleCursorPosition(g_hConsol, coord); 
    } 
    
    
    void clrscr() 
    { 
    COORD ZEROPOINT={0,0}; 
    DWORD written; 
    
    FillConsoleOutputCharacter (GetStdHandle 
    (STD_OUTPUT_HANDLE), ' ', 
    2000, ZEROPOINT, &written); 
    gotoxy (1, 1); 
    } 
    
    
    typedef unsigned int uint; 
    //#define NUMB_OF_ELEM 10 
    
    
    //int towers[NUMB_OF_ELEM][3]; 
    
    void main2() { 
    //int NUMB_OF_ELEM = 10; 
    //int z; 
    //scanf ("%d", &z); 
    
    #define NUMB_OF_ELEM 6 
    
    } 
    int towers[NUMB_OF_ELEM][3]; 
    void prnt() 
    { 
    int j, k, posx, posy; 
    int i; 
    
    clrscr(); 
    
    for(j = 0; j < 3; j++) { 
    for(i = NUMB_OF_ELEM-1; i >= 0; i--) { 
    posy = 20 - i; 
    posx = 20 + (j * 20); 
    for(k = 1; k <= towers[i][j]; k++) { 
    gotoxy(posx-k, posy); 
    putch('-'); 
    gotoxy(posx+k, posy); 
    putch('-'); 
    } 
    gotoxy(posx, posy); 
    if(towers[i][j]) 
    printf("%d", towers[i][j]); 
    else 
    
    putch('|'); 
    } 
    } 
    } 
    
    
    
    void move(uint s1, uint dst) 
    { 
    int i, is, id; 
    
    for(i = NUMB_OF_ELEM-1; i >= 0; i--) { 
    if(towers[i][s1]) { 
    is = i; 
    break; 
    } 
    } 
    
    for(i = 0; i < NUMB_OF_ELEM; i++) { 
    if(!towers[i][dst]) { 
    id = i; 
    break; 
    } 
    } 
    
    towers[id][dst] = towers[is][s1]; 
    towers[is][s1] = 0; 
    
    prnt(); 
    gotoxy(1,1); 
    printf("Move disk %u from %u to %u.", towers[id][dst], s1, dst); 
    getch(); 
    } 
    
    
    int mover(uint p1, uint s1, uint dst) 
    { 
    int i, is, id; 
    
    for(i = NUMB_OF_ELEM-1; i >= 0; i--) { 
    if(towers[i][s1]) { 
    is = i; 
    break; 
    } 
    } 
    
    for(i = NUMB_OF_ELEM-1; i >= 0; i--) { 
    if(towers[i][dst]) { 
    id = i; 
    break; 
    
    } 
    } 
    
    return (towers[is][s1] == p1) 
    && ((towers[0][dst] == 0) 
    || towers[id][dst] > towers[is][s1]); 
    
    } 
    
    
    uint o1(uint p1) 
    { 
    int i, j; 
    for(j = 0; j < 3; j++) { 
    for(i = NUMB_OF_ELEM-1; i >= 0; i--) { 
    
    if(towers[i][j] == p1) { 
    return j; 
    } 
    } 
    } 
    return -1; 
    } 
    
    
    void ranoi(uint n, uint s1, uint dst) 
    { 
    uint i, j, jog = 0, s2, dtemp, p1,auxtemp; 
    int t1 = 1; 
    
    if(s1 > 2 || dst > 2 || s1 == dst || n == 0) 
    return; 
    
    
    for(i = 0; i < n; i++) { 
    jog = (2 * jog) + 1; 
    } 
    
    if((n % 2) == 0) 
    t1 = -1; 
    
    p1 = 1; 
    
    for(i = 0; i < jog; i++) { 
    s2 = o1(p1); 
    if(p1 % 2) { 
    
    dtemp = ((3 + s2) + t1) % 3; 
    } else { 
    if(mover(p1, s2, (s2 + 1)%3)) 
    dtemp = (s2 + 1)%3; 
    else 
    dtemp = (s2 + 2)%3; 
    } 
    
    move(s2, dtemp); 
    
    p1 = (p1 % n) + 1; 
    s2 = o1(p1); 
    while(!mover(p1, s2, (s2 + 1)%3) && !mover(p1, s2, (s2 + 2)%3)) { 
    
    p1 = (p1 % n) + 1; 
    s2 = o1(p1); 
    } 
    } 
    } 
    
    
    
    int main() 
    { 
    main2(); 
    uint i, j, s1 = 0, dst = 1; 
    
    for(j = 0; j < 3; j++) { 
    for(i = 0; i < NUMB_OF_ELEM; i++) { 
    if(j == s1) 
    
    towers[i][j] = NUMB_OF_ELEM - i; 
    else 
    towers[i][j] = 0; 
    } 
    } 
    
    prnt(); 
    gotoxy(1,1); 
    printf("Press any key", s1, dst); 
    getch(); 
    ranoi(NUMB_OF_ELEM, s1, dst); 
    gotoxy(1,1); 
    printf("Ready!", s1, dst); 
    
    getch(); 
    
    return 0; 
    } 
    
     
  2. Scripting

    Scripting John Hoder

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    I can't see that exact line, can you point me exact code you have troubles with?
     

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