Draw onto canvas as user moves

Discussion in 'Game programming' started by weebo123, Oct 24, 2011.

  1. weebo123

    weebo123 New Member

    Oct 21, 2011
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    I basically want to draw a map on the screen, this will all be done using draw on canvas (this I can do). The map will have a similar structure to a maze.

    However the problem I am having is my overall map is 1000 x 1000, however I only ever want the user to see 10x10. Then every time the user moves (arrows or touch & drag) the app automatically draws the next bitmap within the 1000 x 1000 sequence until they reach the end.

    I would also like to add a birdseye view where the view is zoomed in filling up 70% of the Android Screen.

    Can anyone point me in the right direction to solve this?


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