Hi, I'm sure something like this isn't brought up vary often, but I'm trying to capture UDP packets sent from a multiplayer IOS game using Wireshark. But the only packets I capture are when the client is searching for a server, and when the two connect. I'm trying to find the packets that describe player location and stuff, but they don't seem to be showing up. I used the right filters with the right IP and ports, but I'm not getting anything. Can somebody help me?