Urgent: Coloring Drawn Hexagons

Discussion in 'MFC' started by chadz, Nov 9, 2009.

  1. chadz

    chadz New Member

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    hello i am a beginner in using MFC,
    i drew a hexagon in mfc using this code: ( a part of the code)
    m_StartPoint.x -= int(ceil(r));//50,100
    m_EndPoint.y -= int(ceil(h)); //100,99

    dc.MoveTo(m_StartPoint);
    dc.LineTo(m_EndPoint);

    m_EndPoint.y -= int(ceil(s)); //m_Endpoint:100,49
    dc.LineTo(m_EndPoint);

    m_EndPoint.y -= int(ceil(h));
    m_EndPoint.x -= int(ceil(r));
    dc.LineTo(m_EndPoint);

    m_EndPoint.y += int(ceil(h));
    m_EndPoint.x -= int(ceil(r));
    dc.LineTo(m_EndPoint);

    m_EndPoint.y += int(ceil(s));
    dc.LineTo(m_EndPoint);

    m_EndPoint.y += int(ceil(h));
    m_EndPoint.x += int(ceil(r));
    dc.LineTo(m_EndPoint);



    and it looks like the picture "hexagon.jpg"

    the question is how can i fill it with color, lets say in red? or even more how can i fill it with a small picture instead of coloring it?

    Any idea?
    thank you
     

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  2. Gene Poole

    Gene Poole New Member

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    For solid color, use CDC::FloodFill(). For an image, you'll have to set a clipping region to the shape of your hexagon and bitblt the image.
     
  3. chadz

    chadz New Member

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    thx, but can u tell me how do i do that :set a clipping region to the shape of your hexagon and bitblt the image?

    can you tell me what should i add in this code:
    ----------------------------------------------------
    Code:
    CClientDC dc(pntWnd);
       
      
       CPoint m_StartPoint = crdSouthEast;//(100,100)
       CPoint m_EndPoint = crdSouthEast;
       CPoint Temp;
       computeHexagonQuantities(hexagonSide);//
    
    	POINT pts[6];
    	
    		
    //Drawing
    	m_StartPoint.x -= int(ceil(r));
    
    	int temp=int(ceil(r));
    	m_EndPoint.x =m_StartPoint.x+temp;
    	m_EndPoint.y -= int(ceil(r)); 
    
    	pts[0]=m_StartPoint;
    	pts[1]=m_EndPoint;
    
    	m_EndPoint.x=m_StartPoint.x;
    	m_EndPoint.y-= int(ceil(r));
    		
    	pts[2]=m_EndPoint;
     
    	m_EndPoint.x-=int(ceil(s));
    	
    	pts[3]=m_EndPoint;
    	
    	Temp.x=m_EndPoint.x;
    	m_EndPoint.x-=int(ceil(r));
            m_EndPoint.y+= int(ceil(r));
    	
    
    	pts[4]=m_EndPoint;
    	
    
    	m_EndPoint.x = Temp.x;
    	m_EndPoint.y+= int(ceil(r));
    	
    
    	pts[5]=m_EndPoint;
    	
    
    	m_EndPoint.x =m_StartPoint.x;
    	m_EndPoint.y =m_StartPoint.y;
    	
    
             dc.Polygon(pts,6);
    
    //PS
    //i loaded a bitmap in another cpp file by doing : 
      CBitmap test;
      test.LoadBitmapW(IDB_BITMAP7);//IDB_BITMAP2
    
    //this "test" is passed by reference in the class containing the above code...
    //so how to clipper and BitBlt it?
    
    thank you for your help
     
    Last edited by a moderator: Nov 11, 2009
  4. Gene Poole

    Gene Poole New Member

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    This paints a bitmap defined in resources as IDB_BITMAP1 into a triangular clipping region on the screen:

    Code:
    	  CPaintDC dc(this);
    	  POINT pts[3];
    	  CRgn rgn1;
    	  CDC memdc;
    	  CBitmap cbm;
    	  BITMAP bmp;
    	  
    	  pts[0].x=10;
    	  pts[0].y=100;
    	  
    	  pts[1].x=60;
    	  pts[1].y=20;
    	  
    	  pts[2].x=100;
    	  pts[2].y=100;
    	  
    	  //dc.Polygon(pts,3);
    	  rgn1.CreatePolygonRgn(pts,3,ALTERNATE);
    	  dc.SelectClipRgn(&rgn1);
    	  memdc.CreateCompatibleDC(&dc);
    	  
    	  cbm.LoadBitmap(IDB_BITMAP1);
    	  cbm.GetBitmap(&bmp);
    	  CBitmap *tbmp=memdc.SelectObject(&cbm);
    	  dc.BitBlt(0,0,bmp.bmWidth,bmp.bmHeight,&memdc,0,0,SRCCOPY);
    	  
    	  memdc.SelectObject(tbmp);
    
    
     
  5. chadz

    chadz New Member

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    Thx a Lot..Still one more question , i have the following attached bitmap , when i use the code u gave me, it doesn't fit this bitmap in Each hex, it spread it along as many hex i am drawing... check" Result.jpg" to see what i mean.
    how can i fit this bitmap in one hex, because i want to fit other bitmaps in the other hexes
    thank you for the help.
     

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  6. Gene Poole

    Gene Poole New Member

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    Between drawing each hexagon, call SelectClipRgn(NULL) to reset the clipping region, then call it again with the new hex region.
     
  7. chadz

    chadz New Member

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    thx a lot for ur help... but i tried that and it didnt work...
    if u dun mind ill show u my code tell me how exactly should i do it , and thx in advance but its just i need to fix it before wednesday and its not working...

    i have a class called childview.cpp it has sthg like:
    .
    .
    .
    .//code
    .
    .
    Code:
    void CChildView::drawMap(CDC * pdc)
    {
       Hexagon obj;
    
    
       CPoint point(600, 150);
      
       CClientDC dc(this);
       Dimensions dStep;
       double hexagonSide = 40;//side of one edge
       double r=((cos(30*PI/180))*hexagonSide);
       int r2=int (ceil(r));
       int NbOfHexes=3;
        int shiftByX=hexagonSide+r2;
        
        
          CBitmap test;
         test.LoadBitmapW(IDB_BITMAP7);//IDB_BITMAP2
        
    
         COLORREF RGB=RGB(255,0,255);//RGB object
       //**** Starting hex
        dStep = obj.draw(pdc, point, hexagonSide,test,RGB,RandColorsVec);
    ..//then changing coordinate of points then drawing again
      dStep = obj.draw(pdc, point, hexagonSide,test,RGB,RandColorsVec);
    //etc....
    
    
    //and the method .draw is in a class called hexagons.cpp and is as follows:
    Dimensions Hexagon::draw(CDC * pdc, 
        CPoint crdSouthEast, double hexagonSide,CBitmap& test,COLORREF RGB,vector <COLORREF> *RandColorsVec)
    {    
    
    
       
       Dimensions dResult;
       CPoint m_StartPoint = crdSouthEast;//(100,100)
       CPoint m_EndPoint = crdSouthEast;
       CPoint Temp;
       computeHexagonQuantities(hexagonSide);//
    
        POINT pts[6];//set of vertices of the hex
        
        
        
    //Drawing
        m_StartPoint.x -= int(ceil(r));
    
        int temp=int(ceil(r));
        m_EndPoint.x =m_StartPoint.x+temp;
        m_EndPoint.y -= int(ceil(r)); 
     
    
    
    
        pts[0]=m_StartPoint;
        pts[1]=m_EndPoint;
    
        m_EndPoint.x=m_StartPoint.x;
        m_EndPoint.y-= int(ceil(r));
    
        
        pts[2]=m_EndPoint;
     
    
        m_EndPoint.x-=int(ceil(s));
        
        pts[3]=m_EndPoint;
    
        
        Temp.x=m_EndPoint.x;
        m_EndPoint.x-=int(ceil(r));
    
        m_EndPoint.y+= int(ceil(r));
        //dc.LineTo(m_EndPoint);
    
        pts[4]=m_EndPoint;
    
    
        m_EndPoint.x = Temp.x;
        
        m_EndPoint.y+= int(ceil(r));
        //dc.LineTo(m_EndPoint);
    
        pts[5]=m_EndPoint;
    
    
    
        m_EndPoint.x =m_StartPoint.x;
        m_EndPoint.y =m_StartPoint.y;
        
    
       pdc->Polygon(pts,6);
        
    
       dResult.height = int(ceil(b));
       dResult.width = int(ceil(a));
       dResult.h = int(ceil(h));
       dResult.r = int(ceil(r));
       
      
       return dResult;
       
    }
    
    
    //so can u add the codes for me plz? thx again
     
    Last edited by a moderator: Nov 16, 2009
  8. Gene Poole

    Gene Poole New Member

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    Sorry, I can't do much with that code. There are several classes that I have no idea what they do and I don't know how or where you are calling this function. I don't see any use of CRgn or SetClipRgn in this code snippit either.
     

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