how to reallocate a STL vector

Discussion in 'C' started by aortizb, Sep 25, 2008.

  1. aortizb

    aortizb New Member

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    Hello,

    I have a vector member and want to reallocate memory. Say I have 10 elements in a vector "vec" and I don't need them any more, so they can be erased or whatever. In the next stage I need memory just for 5 elements. In order to reallocate the vector:

    1) Should I call to vec.~vector<T>() and then declare again vector<double> vec(5) ?

    2) Should I use vec.resize(5)? In this case what does happen with the other 5 elements that were before? are they still allocated in memory or were they deallocated?

    3) Should I use vec.reserve(5)? In this case what does happen with the other 5 elements that were before? are they still allocated in memory or were they deallocated?

    4) any other suggestion

    Thanks in advance.

    Alejandro
     
  2. aortizb

    aortizb New Member

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    I complete my problem here.

    My problem is something like this:

    num = 10;
    for (i = 0; i < num-1; i++)
    {
    size = (i +1) * n; // where n is a random number between 1 and 10
    vector<double> vec(size, 0.0);
    for (j = 0 ; j < size-1; j++)
    {
    vec[j] = (j + 1) * (i + n);
    }

    // now I do something with "vec". Once I have it done I don't
    // need the previously calculated "vec" anymore. I always want to use
    // exactly the total capacity, so I would like to deallocate the previously
    // calculated "vec" because I am going to declare again the "vec" with
    // the new capacity in the next i-loop

    }

    I pressume that I should do something in order to not cause a failure when the declaration "vector<double> vec(size, 0.0) " for i = 1 comes into the picture.

    so, any thought?
     
  3. aortizb

    aortizb New Member

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    so, what should I do? I was thinking that I can use resize or clear or erase function. But these functions will not free the memory. Maybe I don't need to free them and just work with them, though... But anyway, when I was working with C-arrays I simply did the following which is what I would like to emule with the vector class:

    double* vec;
    num = 10;
    for (i = 0; i < num-1; i++)
    {
    size = (i +1) * n; // where n is a random number between 1 and 10

    vec = new double[size]

    for (j = 0 ; j < size-1; j++)
    {
    vec[j] = (j + 1) * (i + n);
    }

    // now I do something with "vec". After this I don't need it anymore, so
    // I delete it.

    delete [] vec;

    }
     
  4. oogabooga

    oogabooga New Member

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    I would just allocate a vector that is the biggest you will need and use that,
    only freeing it at the end. If you can't do that for some reason, then use resize.
     

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