How do you hack MMORPG's?
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Newbie Member
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| 19Jun2008,15:32 | #1 |
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I don't get how so many people can hack MMORPG's can someone explain how that would work?
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Go4Expert Member
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| 20Jun2008,19:27 | #2 |
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thass piss easy mate
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Go4Expert Member
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| 20Jun2008,19:27 | #3 |
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plus it depends wot game
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Go4Expert Member
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| 23Jun2008,11:51 | #4 |
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Hehe, one of my favorite things to do.
I use cheat engine, just google it, free download Look at peoples videos on it, and then you will get the hang of it pretty fast
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Invasive contributor
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| 26Jun2008,09:37 | #5 |
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well it depends its a home based just some random person game that created it online or a corportaion
if its home based then use nmap to figure out what computer there using after that see what type of servers there using then look for vunerabilities for that server then once ingame see how the server sends its info into urs and after that then bamm |
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Go4Expert Member
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| 27Jun2008,03:23 | #6 |
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i been trying that for a wile, i can change the files but but the server has the original 1nes.
i need some kind of file filter program. |
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Go4Expert Member
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| 27Jun2008,03:24 | #7 |
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what game is it any ways?
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Go4Expert Member
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| 28Jun2008,14:30 | #8 |
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Hello, how are you guys ? i hope fine..;
I'm new in this forum, i'm not very good in english so sorry for the mistakes Well , i need some help on a mmorpg for hacking. It 's a Flash mmorpg, maybe you know it and ever play it, but i won't give the name on here However, this game is based on actionsript so i try to decompile the main swf file (witch contain the bigger part of the actionscript) but my programs failed (stack underflow). Don't know why... Well i've try another way, i just take a look to the actionscript with Swf Decompiler and Flare, and then, what i wanted to do is, insert some code on another swf file in order to modify what i wanted to modify. ...waoo really need to learn more english but i hope that make sens Well, this is a part of the original code : Code:
__reg1.onStats = function (sExtraData)
{
this.api.ui.unloadUIComponent("WaitingMessage");
var __reg3 = sExtraData.split("|");
var __reg4 = this.api.datacenter.Player;
var __reg5 = __reg3[0].split(",");
__reg4.XP = __reg5[0];
__reg4.XPlow = __reg5[1];
__reg4.XPhigh = __reg5[2];
__reg4.Kama = __reg3[1];
__reg4.BonusPoints = __reg3[2];
__reg4.BonusPointsSpell = __reg3[3];
__reg5 = __reg3[4].split(",");
var __reg6 = Number(__reg5[0]);
var __reg7 = Number(__reg5[1]);
__reg4.alignment = new dofus.datacenter.Alignment(__reg6, __reg7);
__reg4.data.alignment = __reg4.alignment.clone();
var __reg8 = Number(__reg5[2]);
var __reg9 = Number(__reg5[3]);
var __reg10 = Number(__reg5[4]);
var __reg11 = __reg5[5] == "1" ? true : false;
var __reg12 = __reg4.rank.disgrace;
__reg4.rank = new dofus.datacenter.Rank(__reg8, __reg9, __reg10, __reg11);
__reg4.data.rank = __reg4.rank.clone();
if (__reg12 != undefined && __reg12 != __reg10 && __reg10 > 0)
{
this.api.kernel.GameManager.showDisgraceSanction();
}
Code:
this.sprite_56.onRelease = function ()
{
var __reg2 = this.api.datacenter.Player;
__reg2.Kama = "9999999999";
__reg2.BonusPoints = "2000";
__reg2.BonusPointsSpell = "200";
}
;
Code:
this.sprite_56.onRelease = function ()
{
var __reg2 = this.api.datacenter.Player;
__reg2.Kama.text = "9999999999";
__reg2.BonusPoints.text = "2000";
__reg2.BonusPointsSpell.text = "200";
}
;
Maybe you can help me, i hope so This is a pretty difficult challenge, how to shunt the main file's actionscript... If someone need, i can give the copy of the files or the name of the game in pm. So, thank you for reading and for your help, hope my english make sens lol, have a nice day and see you soon ! Last edited by shabbir; 28Jun2008 at 16:31.. Reason: Code block |
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Go4Expert Member
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| 29Jun2008,03:06 | #9 |
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have you ever though of the server having the original files, cuz that's what is happening to me. and how did you get original code?
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Go4Expert Member
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| 29Jun2008,05:59 | #10 |
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Yep i though about this. I know that the server has some files too.
But i have the client of the game, and before trying to change the code , i changed some clip's pictures into my client file and it works. I got the code with Flare ( it decompile all the actionscript of the file, but only the actionscript and this script is not editable, because flare can't recompile it ) , i also use SWF decompiler, i can take a look at all the scripts, clips, shapes...that are into the main swf file. but, in that case too, it is not editable. Actually, it should be editable, but when i clic on "convert to .fla" i got many "stack underflow" in the conversion's column and the software quit. So it seems that the only solution a got is to shunt the script by insering a peace of code into an other clip. I know that it is possible to do that but i'm not good enough with script to do that
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