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Game programming with Visual C++, MFC and TCP, UDP and Socket API

Discussion in 'Game programming' started by tanya9x, Feb 13, 2010.

  1. tanya9x

    tanya9x New Member

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    Hello everyone,
    I have to do programming to make a small, straightforward game operating over a LAN
    network. I think I should use Visual C++ and MFC libraries from Microsoft, because it's easy to
    learn and use. Dealing with some network programming concepts such as TCP, UDP and some
    Socket API is also essential.
    I have no background in gaming and network programming. So, I face some difficulties.
    Can you please give me some simple sample games source codes such as hangman, bingo,
    puzzle etc., with or without networking, for me to get familiar with.
    I appreciate projects built with MS Visual C++ 2005/2008. But any advices are invaluable!
    Thank you for any help.
    Tanya - tanya9x@gmail.com
     
  2. seangtz

    seangtz New Member

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    I would suggest you to if u have knowledge about C or C++....it becomes very easy for network programming hopefully as little hassle as humanly possible...
     

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