function pointer

Discussion in 'C' started by priyapai, Mar 24, 2006.

  1. priyapai

    priyapai New Member

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    Hi

    could any1 plz tell me what does the following statement mean:

    typedef void (*PFNSMSSTATUS)(void * pUser, int status);

    i understand that PFNSMSSTATUS is pointing to a function taking 2 arguments n returning a void.

    What is the significance of having the "typedef"


    -Priya :confused:
     
  2. coderzone

    coderzone Super Moderator

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    typedef allows you to define the function pointer as PFNSMSSTATUS varName.
     
  3. shabbir

    shabbir Administrator Staff Member

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    With typedef you can write as

    Code:
    typedef void (*PFNSMSSTATUS)(void * pUser, int status) ;
    PFNSMSSTATUS fptr = func;
    fptr(NULL,1);
    return 0;
    But without typedef it should be
    Code:
    void (*PFNSMSSTATUS)(void * pUser, int status) ;
    PFNSMSSTATUS = func;
    PFNSMSSTATUS(NULL,1);
    return 0;
     
  4. sowmi

    sowmi New Member

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    Even I have a doubt wrt to function pointers,
    whether is it possible to have the function pointers for the functions where the return type and arguements are different???

    Eg :
    int aaa(int a,int b);
    void bbb(void);
    int ccc(char *aa,char *bb,char *cc)

    Thanks,
    Sowmi
     
  5. DaWei

    DaWei New Member

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    You must define a function pointer to match each signature.
     
  6. sowmi

    sowmi New Member

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    Thanks for instant reply.
    So, are you trying to say that it depends on prototype.??..
     
  7. DaWei

    DaWei New Member

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    I'm saying that when you define a function pointer, that pointer is the address of the function. When the call is made, arguments must be passed and a return value (if any) returned.

    Typically, this is done on a stack frame. The address of the function is merely a destination. Key information must be available to the function when that address is reached. The format of that information must obviously be specified, as well as the quantity of information.

    Write a function call in assembly language and you will have a clearer idea of the requirements.
     
  8. sowmi

    sowmi New Member

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    Hi All,

    I am trying to implement the concept of function pointer in C++.
    While compiling i got some errors which I couldnt figure out the reason .
    So,Please let me know what changes should be done for resolving that error.

    I am trying to execute one particular command function when the commandis pressed.Likewise, I have 100 commands and whenever the commands are pressed the corresponding function + arguements should be passed and the function pointer should execute the command.


    Below are my code,

    command.h
    **********
    Code:
    #define FUNCPTR  void *
    #define MAX_NUM_COMMANDS 3
    
    typedef struct
    {
       char command[LINELEN];                           /* name of the command */
       char parm1[LINELEN];                             /*parameter 1 */
       char parm2[LINELEN];                             /*parameter 2 */
                                          
    } ExeCmd_s;
    class FunctionEntry
    {
    
    public:
        char* commandString;
        FUNCPTR pFun;   
        int SearchCommand(char* command);
    };
    FunctionEntry funArr[MAX_NUM_COMMANDS]=
    {
    	    {"aaa",(FUNCPTR)aaa},
                       {"bbb", (FUNCPTR)bbb},
       	    {"ccc",(FUNCPTR)ccc}
    
    };
    enum commandName
    {
    	aaa = 0,
    	bbb
    };
    
    command.c
    **********
    Code:
    void void Execute ()
    {
      .........
      .........
     Execmd execmd;
     FunctionEntry command;
     int rc;
     if(0 != SearchCommand(exeCmd.command))
     {
        command = FunctionEntry.SearchCommand(exeCmd.command);
        switch((int)command.numOfArguements)
        {
             case Zero :
               rc = ((command.pFun)();
               break;
    	 case one:
    	   rc = ((command.pFun),exeCmd.parm1);
    	   break;
        }
     }
     else
     {
       printf("No match");
     }
    
    }
    
    
    
    //Function to search and returns the index of the command
    
    int FunctionEntry :: SearchCommand(char* command)
    {
         
         ExeCmd_s exeCmd;  //already had a Structure where I am extracting the commandname..
         int index = 0;     
         while(index < MAX_NUM_COMMANDS)
         {
    	 if(strcmp(exeCmd.command,funArr[index]) == 0)
    	 {
    	    return &funArr[index];
    	 }
             index++;	
        }
         return NULL;
    }


    Please let me know where i should change the code.
    Expecting some solutions for this code ...

    Thanks,
    Sowmi
     
    Last edited by a moderator: Jun 27, 2007
  9. DaWei

    DaWei New Member

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    This is bad code:
    Code:
    void void Execute ()
    
    This is bad code:
    Code:
    {
      .........
      .........
    
    Get a different book.
     
  10. sanjaik

    sanjaik New Member

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    Occupation:
    Software Engineer
    Location:
    Mumbai
    Hi Priya,
    How r u ?
    see this example of function pointer.
    to get easy understand alos clear about
    all fundamention of function pointer.
    Code:
    #include <stdio.h>
    #include <string.h>
    #include <stdlib.h>
    
    typedef struct strfunptr 
    {
    	float	a;
    	float   b;
    	float (*Func)(float,float);
    
    }sfptr;
    
    float Plus(float a, float b) 
    {
    	return a + b; 
    }
    float Minus(float a, float b) 
    {
    	return a - b; 
    }
    float Mult(float a, float b)
    {
    	return a * b; 
    }
    
    float Div(float a, float b) 
    {
    	return a / b; 
    }
    
    void Switch_With_Function_Pointer(struct strfunptr *);
    
    int main()
    {
    	sfptr *ptr;
    
    	ptr = (struct strfunptr*)malloc(sizeof(ptr));
    	char ch;
    
    	do
    	{
    		printf("1.Add \n");
    		printf("2.Sub \n");
    		printf("3.Mul \n");
    		printf("4.Div \n");
    	
    		printf("Enter the operation Choice\n");
    		scanf("%d",&ch);
    
    		switch(ch)
    		{
    			case 1 : printf(" \n Enter the numbers :");
    					 scanf("%f %f",&ptr->a,&ptr->b);
    					 ptr->Func = Plus;
    					 break;
    
    			case 2 : printf(" \n Enter the numbers :");
    					 scanf("%f %f",&ptr->a,&ptr->b);
    			    	 ptr->Func = Minus;
    					 break;
    
    			case 3 : printf("\n Enter the numbers :");
    					 scanf("%f %f",&ptr->a,&ptr->b);
    					 ptr->Func = Mult;
    					 break;
    			case 4 : printf(" \n Enter the numbers :");
    					 scanf("%f %f",&ptr->a,&ptr->b);
       					 ptr->Func = Div;
    				     break;
    
    			default :
    				printf(" \n Invalid Choice :");
    				exit(0);
    		}
    		Switch_With_Function_Pointer(ptr);
    
    	}while(1);
    
    	return 0;
    }
    void Switch_With_Function_Pointer(struct strfunptr *funptr )
    {
    	float result = funptr->Func(funptr->a,funptr->b);
    	printf("Switch with function result is :%f\n",result);
    } 
    
    Regards
    Sanjai Kumar
    sanjai.kumar@kotak.com
    sanjaysonwani@rediffmail.com


     
    Last edited by a moderator: Aug 14, 2007
  11. sanjaik

    sanjaik New Member

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    Hi,
    How r u ?
    See this my code, here u need change calling based on swich case
    to make an array that all. enjoy.
    Code:
    #include <stdio.h>
    #include <string.h>
    #include <stdlib.h>
    
    typedef struct strfunptr 
    {
    	float	a;
    	float   b;
    	float (*Func)(float,float);
    
    }sfptr;
    
    float Plus(float a, float b) 
    {
    	return a + b; 
    }
    float Minus(float a, float b) 
    {
    	return a - b; 
    }
    float Mult(float a, float b)
    {
    	return a * b; 
    }
    
    float Div(float a, float b) 
    {
    	return a / b; 
    }
    
    void Switch_With_Function_Pointer(struct strfunptr *);
    
    int main()
    {
    	sfptr *ptr;
    
    	ptr = (struct strfunptr*)malloc(sizeof(ptr));
    	char ch;
    
    	do
    	{
    		printf("1.Add \n");
    		printf("2.Sub \n");
    		printf("3.Mul \n");
    		printf("4.Div \n");
    	
    		printf("Enter the operation Choice\n");
    		scanf("%d",&ch);
    
    		switch(ch)
    		{
    			case 1 : printf(" \n Enter the numbers :");
    					 scanf("%f %f",&ptr->a,&ptr->b);
    					 ptr->Func = Plus;
    					 break;
    
    			case 2 : printf(" \n Enter the numbers :");
    					 scanf("%f %f",&ptr->a,&ptr->b);
    			    	 ptr->Func = Minus;
    					 break;
    
    			case 3 : printf("\n Enter the numbers :");
    					 scanf("%f %f",&ptr->a,&ptr->b);
    					 ptr->Func = Mult;
    					 break;
    			case 4 : printf(" \n Enter the numbers :");
    					 scanf("%f %f",&ptr->a,&ptr->b);
       					 ptr->Func = Div;
    				     break;
    
    			default :
    				printf(" \n Invalid Choice :");
    				exit(0);
    		}
    		Switch_With_Function_Pointer(ptr);
    
    	}while(1);
    
    	return 0;
    }
    
    void Switch_With_Function_Pointer(struct strfunptr *funptr )
    {
    	float result = funptr->Func(funptr->a,funptr->b);
    	printf("Switch with function result is :%f\n",result);
    } 
    
     
    Last edited by a moderator: Aug 14, 2007
  12. priyapai

    priyapai New Member

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    Hi sanjai,

    Thats a vry good example :) cld u refer me some links to understand mor about callback functions... That wld b vry helpful..

    Thanks in Advance.
     

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