Hello to everyone, This is my first post ever in this forum. The problem I came across is about a popup menu in Visual C++. The application creates a tray icon. Now, I create a menu (baseMenu) with the resource editor of Visual Studio (2008). Then, baseMenu is successfully loaded and I am able to see it when I click to the tray icon. So far so good... However, I want the application to be able to add new popup menus to baseMenu during runtime. Until now, I can only add new items (basePopupMenus) with AppendMenu(). But, I have a problem populating basePopupMenus with new items before adding them to baseMenu. Here is the code I use so far: Code: baseMenu.LoadMenu(IDR_BASE_MENU); // Open file to read new items from. CFile m_fileItems; if (m_fileItems.Open(_T("items.it"), CFile::modeRead)) { // Open archive. CArchive archive(&m_fileItems, CArchive::load); CString strLoadedBasePopupMenuItem; // If file is not empty. if (m_fileItems.GetLength() != 0) { do { // Load item. archive >> strLoadedBasePopupMenuItem; // Try to find substring "+---". // Item is basePopupMenu. if (strLoadedBasePopupMenuItem.Find(_T("+---")) == -1) { // Create new popup menu. basePopupMenu.CreatePopupMenu(); baseMenu.GetSubMenu(0)->AppendMenu(MF_ENABLED | MF_POPUP, (UINT)&basePopupMenu.m_hMenu, strLoadedBasePopupMenuItem); } else // Item is application. { strLoadedBasePopupMenuItem.Remove('-'); // Removing dashes (-) strLoadedBasePopupMenuItem.Remove('+'); // and plus sign (+). basePopupMenuItem.CreatePopupMenu(); basePopupMenu.AppendMenu(MF_ENABLED | MF_POPUP, (UINT)&m_NewMenu.m_hMenu, strLoadedBasePopupMenuItem); } } while (archive.IsBufferEmpty()==0); } // Close archive and file. archive.Close(); m_fileItems.Close(); I don't know what I am doing wrong here.:crazy: Can anyone, please, tell me what to do? Thanks a lot! P.S.: Ask me if there is anything I haven't explained enough.
Sorry if I was a little confusing with my post, above. Allow me to rephrase my problem. I have a tray icon and attached a menu to it. What I want is every item in this menu to have a right pointing arrow next to it so as, when I lay the mouse on it, a new menu to appear.