I'm working on an ASCII version of battleship, and as part of the project, the hit/miss stats have to be printed out at the end. Because this is for a computer science course, my output has to be identical to the required output. My program prints this: Hit ratio: 66.66666666666667% When it should be printing: Hit ratio: 66.66666666666666% and.. My Program: Hit ratio: 33.333333333333336% Required output: Hit ratio: 33.33333333333333% I'm assuming that this is happening because of the way doubles behave, but I have no idea how I would fix that. Here's the code that computes the ratio: double ratio = 100.0 * numHit / numFired; Where numHit is a double representing the number of missiles that hit and numFired is a double representing the number of missiles fired

Long won't get you any decimal places. There are two issues. One is that the accuracy of the operation is constrained by the particular floating-point implementation. The other is a question of adjusting and formatting the results that you get.