Code:
//////////////////////////////////////////////////////////
inline void Clear_Screen(void)
{
// this function clears the screen
// set color to white on black
Set_Color(15,0);
// clear the screen
for (int index=0; index<=25; index++)
Draw_String(0, SCROLL_POS,"\n");
} // end Clear_Screen
struct Vector
{
Vector() : x(0), y(0) {}
int x, y;
};
// MAIN GAME LOOP /////////////////////////////////////////
void main(void)
{
char key; // player input data
int player_x = 40; // player's x position
int player_y = 0; // player's y position
char text[50] = {0};
int screen[80][25] = {0}; //screen[0][0] = 7;
Vector pos[10];
// SECTION: initialization
for (int i = 0; i < 10; i ++)
{
pos[i].x = rand() % MAX_X;
pos[i].y = SCROLL_POS;
}
// SECTION: main event loop, this is where all the action
// takes place, the general loop is erase-move-draw
int counter2 = 0;
while( counter2 < 200)
{
} // end if
// SECTION: game logic and further processing
// make sure player stays on screen
if (++player_x > MAX_X)
player_x=MAX_X;
if (--player_x < 0)
player_x=0;
if (++player_y > SCROLL_POS)
player_y=SCROLL_POS ;
if (--player_y < 0)
player_y=0;
// SECTION: draw everything
// draw next star at random position
// 2D array used to track and record star locations
Set_Color(15,0);
int randomNumber = rand()%70;
screen[randomNumber][SCROLL_POS] = 1;
Draw_String(randomNumber, SCROLL_POS,"^\n");
// Move star locations up one as the scroll up screen each frame
//for (int star = 0; star < 10; star++)
//{
///pos[star].y--;
///Draw_String(pos[star].x, pos[star].y, "^");
//}
// draw player
Set_Color(2,0);
Draw_String(player_x,player_y,"{-8-}");
Draw_String(player_x-3,player_y-1," ");
Draw_String(player_x-2,player_y-2," ");
Draw_String(player_x-1,player_y-3," ");
Draw_String(0,0,"");
// SECTION: synchronize to a constant frame rate
Sleep(50);
i have started some code in the form of 2d arrays but im lost and have no idea how to finish it ... some of the code is commented out.
if anyone could write me a piece of code to create a 2d array type collision detection ill be forever thankful or atleast point me in the right direction thanks guys.
some of the code has been removed but i hope i have left in enough for u to help me out
