:) I looking for code, to write variables to a file, in the way descripbed above
Im trying to write some come but it isnt coming along. This is what i have/want: int[] myIntArray int[] myintArray2 Bitmap myBitmap // All...
doesnt matter; i want to let it fire like 40 times a sec, and KeyPress only fires on press after its released; KeyDown only fires on pressing the...
it only fires when you press it down, not when it is pressed: When I keep the down key pressed it fires only once; I want to check if its down...
no its not actually. It fires only the first time. EDIT: I solved it now for 4 keys with an array which remembers the states.
Is it possible, and when so, how, to check wether a key is pressed, when your not in a key pressed event
Because there no forum for C# i'll post i here: I want to check whether a specific key is press a the moment. However, I can only find...
What you says seem pretty hard: to inject into an executable. You would have to know exeactly where everything fits in. And you can make code in...
www.gamemaker.nl
well i was thinking about have a prefab executable that opens a file of custom exenstension, but i was wondering is it was possible to create my...
This is what I mean: You have a programm, let's say it makes maze games. A user can set different settings, and then he clicks File -> Create...
C++ / Visual Studio
How do you make an executable by a program? I want to have an option in my program to create an executable... how? thx in advance
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