need of code of game snak

Discussion in 'Game programming' started by talk2mohdsaif, Nov 15, 2009.

  1. talk2mohdsaif

    talk2mohdsaif New Member

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    i have need of code of a such game snak in c/c++.
    every time it allocate a block of memory and it will go on increasing after eating a point...
    can anyone give me sutch code....
     
  2. sizlinggaurav

    sizlinggaurav New Member

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    Code:
    #include <graphics.h>
    #include <stdio.h>
    #include <stdlib.h>
    #define  T 2000
    int n=0,px,py;
    main()
    {
        int gd=DETECT,gm,i,j;
        clrscr();
        gotoxy(25,4);
        printf("DON'T TUCH THE BORDER");
        gotoxy(25,6);
        printf("Press < p > for pause");
        gotoxy(17,8);
        printf("IN MIDDLE OF GAME, PRESS < Esc > TO EXIT");
        x:
        gotoxy(26,10);
        printf("press < s > to start ");
        gotoxy(26,12);
        printf(" Use SMALL case only");
        gotoxy(34,10);
        if(getch()=='s')
          initgraph(&gd,&gm,"c:\tc\bgi");
        else {
    	  clrscr();
    	  goto x;
    	 }
        line(0,0,0,479);
        line(0,0,639,0);
        line(639,0,639,479);
        line(0,479,639,479);
        pause();
        print();
        right(100,100);
    }
     right(int x,int y)
      {
         char ch,fu='r';
         int i,j;
         for(i=x;i<=652;i++){
    	for(j=y;j<=y+10;j++){
    	   putpixel(i,j,4);
    	   putpixel(i-10,j,16);
    	   }
    	delay(T-n);
    	check(i,j-1);
    	if(kbhit()){
    	   ch=getch();
    	if(ch=='p')
    	   pause();
    	else
    	   choice(i,j-1,ch,fu);
    	}
         }
      }
       left(int x,int y)
      {
         char ch,fu='l';
         int i,j;
         for(i=x;i>-12;i--){
    	for(j=y;j<=y+10;j++){
    	   putpixel(i,j,4);
    	   putpixel(i+10,j,16);
    	   }
    	delay(T-n);
    	check(i,j-1);
    	if(kbhit()){
    	   ch=getch();
            if(ch=='p')
    	   pause();
    	else
    	   choice(i,j-1,ch,fu);
    	}
         }
      }
       down(int x,int y)
      {
         char ch,fu='d';
         int i,j;
         for(j=y;j<=492;j++){
    	for(i=x;i<=x+10;i++){
    	   putpixel(i,j,4);
    	   putpixel(i,j-10,16);
    	}
    	delay(T-n);
    	check(i-1,j);
    	if(kbhit()){
    	   ch=getch();
            if(ch=='p')
    	   pause();
    	else
    	   choice(i-1,j,ch,fu);
    	}
         }
      }
       up(int x,int y)
      {
         char ch,fu='u';
         int i,j;
         for(j=y;j>=-12;j--){
    	for(i=x;i<=x+10;i++){
    	   putpixel(i,j,4);
    	   putpixel(i,j+10,16);
    	}
    	delay(T-n);
    	check(i-1,j);
    	if(kbhit()){
    	   ch=getch();
            if(ch=='p')
    	   pause();
    	else
    	   choice(i-1,j,ch,fu);
    	}
         }
      }
      choice(int i,int j,char ch,char fu)
       {
    	if(fu=='r'){
    	  if(ch=='K'){
    	     j-=10;
    	     i-=10;
    	     left(i,j);
    	  }
    	else if(ch=='P'){
    	     i-=10;
    	     down(i,j);
    	}
    	else if(ch=='H'){
    	      j-=10;
    	      i-=10;
    	      up(i,j);
    	}
    	else if(ch==27)
    		esc();
    	else {
    	      j-=10;
    	      right(i,j);
    	     }
       }
     else if(fu=='l'){
    	  if(ch=='M'){
    	     j-=10;
    	     /*i+=-10;   no comments here free me*/
    	     right(i,j);
    	  }
    	else if(ch=='P')
    	     down(i,j);
    	else if(ch=='H'){
    	      j-=10;
    	      up(i,j);
    	}
    	else if(ch==27)
    		esc();
    	else {
    	      j-=10;
    	      left(i,j);
    	     }
       }
      else if(fu=='d'){
    	  if(ch=='H'){
    	     j-=10;
    	     i-=10;
    	     up(i,j);
    	  }
    	else if(ch=='K'){
    	     i-=10;
    	     j-=10;
    	     left(i,j);
    	}
    	else if(ch=='M'){
    	      j-=10;
    	      right(i,j);
    	}
    	else if(ch==27)
    		esc();
    	else {
    	      i-=10;
    	      down(i,j);
    	     }
       }
      else if(fu=='u'){
    	  if(ch=='P'){
    	     j+=10;
    	     i-=10;
    	     down(i,j);
    	  }
    	else if(ch=='M')
    	     right(i,j);
    	else if(ch=='K'){
    	      i-=10;
    	      left(i,j);
    	}
    	else if(ch==27)
    	       esc();
    	else {
    	      i-=10;
    	      up(i,j);
    	     }
       }
      }
    
    check(int i,int j)
    {
    if (n>T-1750) {
    gotoxy(7,5);
    printf("U r Great U got Good Score, If possible Please Develop this game");
    	gotoxy(24,7);
    	printf("Press ENTER Key To Continue");
    	getchar();
    	esc();
    	}
         if(i<3 || i>637 || j<3 || j>477){
           outtextxy(240,240,"YOU HAVE TOUUCHED THE BORDER");
           outtextxy(280,280,"GAME OVER");
           outtextxy(240,370,"Better Luck Next Time");
           outtextxy(200,310,"<press ENTER Key to continue>");
           getchar();
           esc();
         }
         else if(tuch(i,j)){
    	    rub();
    	    bell();
    	    n+=10;
    	    stage();
    	    print();
         }
       }
     int  tuch(int i,int j)
        {
    	 int x=px,y=py,t,s,flag=0;
    	 for(t=x;t<=x+15;t++){
    		for(s=y;s<=y+15;s++)
    		   if(j==s && i==t)
    		     flag=1;
    	 }
    	 return(flag);
        }
        rub()
         {
    	 setcolor(16);
    	 outtextxy(px,py,"±");
    	 setcolor(15);
         }
        bell()
         {
    	int i;
    	for(i=1;i<=5;i++){
    	    sound(200*i);
    	    delay(10000);
    	    nosound();
    	}
         }
         stage()
          {
    	 gotoxy(60,5);
    	 printf("U got %d points",n);
    	 sleep(1);
    	 gotoxy(60,5);
    	 printf("                  ");
          }
          print()
           {
    	px=random(636);
    	py=random(460);
    	if(px<10)
    	px+=10;
    	if(py<10)
    	py+=10;
    	outtextxy(px,py,"±");
           }
      pause()
       {
          outtextxy(200,470,"< Press Any Key To Continue >");
          getch();
          setcolor(16);
          outtextxy(200,470,"< Press Any Key To Continue >");
          setcolor(15);
       }
      esc()
       {
           gotoxy(20,18);
           printf("           THANK YOU               ");
           gotoxy(20,20);
           printf("  < Press any key to continue >      ");
           getch();
           closegraph();
           exit(0);
       }
     
    Last edited by a moderator: Aug 16, 2010

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