RTS/FPS Game Project - C++ Programmers needed

Discussion in 'Jobs And Career Discussion' started by Judas, Mar 27, 2007.

  1. Judas

    Judas New Member

    Joined:
    Mar 27, 2007
    Messages:
    4
    Likes Received:
    0
    Trophy Points:
    0
    We're a team called WiredForWar creating the RTS/FPS game called Machines 2. It's the sequel to the game "Machines" made by Acclaim Entertainment.

    Unfortunately we have everything we need, except some good C++ programmers

    The game is going to be, as mentioned above, a RTS/FPS. The RTS part will combine game styles as Starcraft, Warcraft, Supreme Commander, Total annihilation, C&C Generals, Rise of Nations, Empire earth, Earth 2150 and of course Machines 1. Things like customisable weapons and customisable units will be made possible in this game. The FPS part will combine games like Battlefield and Halo. We will also try to make the game highly moddable so that weapons, units, buildings and abilities can be added freely.

    When the game is finished you will get part of the rights, that will allow you to create copies of the game which you can sell legally.

    If you're interested in joining our international, active and persistent team, you have good knowledge of C++ and are responsible or you want more information, contact me at wouterdude1@hotmail.com
     
  2. shabbir

    shabbir Administrator Staff Member

    Joined:
    Jul 12, 2004
    Messages:
    15,375
    Likes Received:
    388
    Trophy Points:
    83
    [comment]Very good username :p [/comment]
     
  3. Judas

    Judas New Member

    Joined:
    Mar 27, 2007
    Messages:
    4
    Likes Received:
    0
    Trophy Points:
    0
    Eheh :P It's just a name though, not how I am or anything :P

    (Actually it's from a unit of Machines, The Judas Warlord, if you go in it in 1st person(which is possible in Machines(RTS)) you can use a neat treachery attack, capturing enemy units :P Anyway it's the best unit in the game)

    That's also what I meant with the RTS/FPS. You can control units with point-and-click, but also by going in them and moving them with the WSDA keys and shooting with the space bar etc. Eventually we will try to create special units that are FPS only, this way a unique way of completing RTS missions will be achieved :D
     
  4. shabbir

    shabbir Administrator Staff Member

    Joined:
    Jul 12, 2004
    Messages:
    15,375
    Likes Received:
    388
    Trophy Points:
    83
    I never meant that also. Just an off topic comment and nothing personal
     
  5. arbaz.it

    arbaz.it New Member

    Joined:
    Feb 13, 2008
    Messages:
    104
    Likes Received:
    0
    Trophy Points:
    0
    still opening
     
  6. mahatmawoo

    mahatmawoo New Member

    Joined:
    Jun 29, 2010
    Messages:
    3
    Likes Received:
    0
    Trophy Points:
    0
    hi can i join
     
  7. mahatmawoo

    mahatmawoo New Member

    Joined:
    Jun 29, 2010
    Messages:
    3
    Likes Received:
    0
    Trophy Points:
    0
    hi, where do i sign up
     
  8. mahatmawoo

    mahatmawoo New Member

    Joined:
    Jun 29, 2010
    Messages:
    3
    Likes Received:
    0
    Trophy Points:
    0
    Is this thread still active?
    I'm eager to communicate with the RTS/FPS team members
    cuz i'm interested in the project...
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice