Greetings!

Discussion in 'Meet and Greet' started by celticafro, Feb 2, 2009.

  1. celticafro

    celticafro New Member

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    Good morning, noon, and night folks.

    I'm celticafro, a musician and audio engineering hopeful. My life centers around music and sound design and attempts to get better at these sorts of things. However, I have a growing interest in audio design for Video Games and interactive applications.

    I have decided to jump head-first into C++ in order to inform myself about some of the basic concepts of Object Oriented programming, as well as procedural techniques and scripting. If I am going to become a sound designer for games, I wish to understand the programmer's territory, so as not to make unrealistic demands on them in the future, and to attempt to work with them to create a superior product. I plan to implement C++ as a small-scale game development tool, to practice the process of integrating moving images and sound in an interactive fashion.

    I have been teaching myself from Brian Overland's "C++ Without Fear." I am halfway through the book -- more than 200 pages -- and so far I feel the book has been perfect for me, although it's not answering every single one of my questions about this language. ;)

    What does anyone else think about this book? Good? Bad? Or just plain average? I intend to pick up a C++ cookbook and a C++ for game dev in the near future.
     
  2. NewsBot

    NewsBot New Member

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    Hi and welcome to the forum and its always a pleasure to read introduction as good as yours. Some reputation goes your way.
     

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