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-   -   sukodu (http://www.go4expert.com/forums/sukodu-t685/)

diya 4Apr2006 14:24

sukodu
 
hi,
i am prg to solve sukodu,
this is what i have done uptil now
Code: C

#include<iostream.h>
#include<conio.h>
#include<stdlib.h>
#include<dos.h>


int mat[20][20];
int t,j;
search(mat[][],i)
{

}
void main()
{
    clrscr();
    cout<<"Well come...to SUKODU";
    delay(2000);

    clrscr();
    for(int i=1;i<=9;i++)
     {
        cout<<"\n";
         for(j=1;j<=9;j++)
         {
            mat[i][j]=  rand()%9+1;
            cout<<" "<<mat[i][j];

             if(j==3||j==6)
            cout<<"  ";
            if(i==6&&j==9||i==3&&j==9)
            {
            cout<<"\n";
            continue;
            }
           }
        cout<<"\n";
     }
getch();
}

output
553 228 188

556 827 241

913 599 364


428 155 599

291 143 977

461 927 222


749 828 151

784 379 592

929 693 867




now how do i remove duplicate enteries?????

urgent help required

coderzone 4Apr2006 19:05

Re: sukodu
 
Do you mean Sudoku. Here are some thread which has the program Sudoku

codestorm 19Jun2008 11:16

Re: sukodu
 
Has anyone here made a GUI based game of Sudoku?

reka20 31Jul2008 19:34

Wow, i haven't try that. maybe i will try to program it. If I'm able to solve the problem i will post it here..

xpi0t0s 31Jul2008 21:47

Re: sukodu
 
codestorm: try Simple Sudoku. Generates puzzles for you, and you can enter puzzles from teh intarweb, and does all the legwork of maintaining candidate lists, turning moderately complex sudokus from a frustrating exercise in keeping track of potential numbers back to the fun logic puzzle it was meant to be.

xpi0t0s 31Jul2008 21:49

Re: sukodu
 
OP: generating and solving sudokus are two completely different tasks. Probably best to work on a solver first, then once you've got the hang of that, turn the rules round to make a generator. You can generate them randomly, but it's probably more efficient in the long run to use the rules "backwards" to generate a puzzle.


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