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Game programming with Visual C++, MFC and TCP, UDP and Socket API
Hello everyone,
I have to do programming to make a small, straightforward game operating over a LAN network. I think I should use Visual C++ and MFC libraries from Microsoft, because it's easy to learn and use. Dealing with some network programming concepts such as TCP, UDP and some Socket API is also essential. I have no background in gaming and network programming. So, I face some difficulties. Can you please give me some simple sample games source codes such as hangman, bingo, puzzle etc., with or without networking, for me to get familiar with. I appreciate projects built with MS Visual C++ 2005/2008. But any advices are invaluable! Thank you for any help. Tanya - tanya9x@gmail.com |
Re: Game programming with Visual C++, MFC and TCP, UDP and Socket API
I would suggest you to if u have knowledge about C or C++....it becomes very easy for network programming hopefully as little hassle as humanly possible...
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