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makarov 16Nov2009 03:20

help with the codes
 
3 Attachment(s)
This applet should generate 3 random colours, in the 3 coloured boxes to simulate the rolling of 3 dice. The player choose in the 3 drop down menu below the dice as guesses for what will be thrown.
When the button is is pressed, the 3 die are "rolled" and their scores are matched with the guesses in the boxes. The player is told if there are 0, 1, 2 or 3 matches.

shabbir 16Nov2009 09:19

Re: help with the codes
 
Instead of attaching your code try to post the code which you think is problematic

makarov 17Nov2009 05:18

Re: help with the codes
 
Code:

import java.applet.Applet;
import java.awt.Button;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

public class DiceRoller extends Applet implements ActionListener{
       
       
        private Die d1,d2;
        private Button btnRoll;
       
       
        public void init(){
                setSize(220,200);
                setBackground(Color.green);
               
               
                d1 = new Die(20,40);
                d2 = new Die(120,40);
               
               
                btnRoll = new Button("ROLL DICE");
                btnRoll.addActionListener(this);
                add(btnRoll);
        }
       
        /**
        * Display the current values of the 2 dice
        */
        public void paint(Graphics g){
                d1.display(g);
                d2.display(g);
        }

        /**
        * When the button is clicked roll the dice.
        *
        */
        public void actionPerformed(ActionEvent ae) {
                d1.roll();
                d2.roll();
                repaint();               
        }
}

Code:

import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;

/**
 * Simple class to demonstrate a Die
 *
 * @author Peter lager
 *
 */
public class Die {

        private int value;
        private int posX, posY;
        private Font font;
       
        /**
        * Create a new die at the given position and
        * set the initial value to 1
        *
        * @param posX
        * @param posY
        */
        public Die(int posX, int posY) {
                this.posX = posX;
                this.posY = posY;
                value = 1;
                font = new Font("Courier", Font.BOLD, 60);
        }
       
        /**
        * Set the top left position to display the die
        * @param posX
        * @param posY
        */
        public void setPos(int posX, int posY){
                this.posX = posX;
                this.posY = posY;               
        }

        /**
        * @return the value
        */
        public int getValue() {
                return value;
        }

        /**
        * @param value the value to set
        */
        public void setValue(int value) {
                this.value = value;
        }

        /**
        * @param font the font to set
        */
        public void setFont(Font font) {
                this.font = font;
        }
       
        /**
        * Roll the dice to get a random value between 1& 6
        */
        public void roll(){
                value = (int)(Math.random()*6 + 1);
        }
       
        public void display(Graphics g){
                g.setColor(Color.yellow);
                g.fillRect(posX, posY, 80, 80);
                g.setColor(Color.black);
                g.drawRect(posX, posY, 80, 80);
                g.setFont(font);
                g.drawString(""+value, posX + 20, posY+60);       
        }
}



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