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#1 | |
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auxDIBImageLoad
I figured this out a while ago. Thanks. Levi Quote:
Last edited by Levi; 08-27-2005 at 10:16 PM. |
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#2 |
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Re: auxDIBImageLoad
Just started OpenGL today, and ran into the same problem (following the nehe tuts?)... I found this forum while looking for the solution... Anyway the solution might be to link: Glaux.lib |
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#3 |
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Re: auxDIBImageLoad
Wow, that's not bad for your first day. Yes, I believe that is what was wrong. : ) This thing has been up here a looong time, and you're the first to answer me. I was forced to figure it out myself. : ) Good luck. Oh, yes you were right, I was doing the NeHe tutorials. If you haven't already, you should go to the www.gamedev.net forums, they have lots of good stuff, and you usually always get answers. Levi
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The Bird went in search of the Cage. --Franz Kafka Backyard Productions(my website) Last edited by Levi; 11-02-2005 at 07:28 PM. |
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#4 |
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Re: auxDIBImageLoad
thanks. linking glaux.lib worked for me also.
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#5 | |
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Re: auxDIBImageLoad
Actually, there was a good reason no one responded: Quote:
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DaWei on Pointers Grumpy on C++ Exceptions Functionality rules; clarity matters. If you can work a little elegance in there, you're stylin'. |
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