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Workarounds for JavaScript "eval"
On 17th September, 2008
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One Javascript function that gets used such frequently than it should to be is "eval". "eval" evaluates the content of a text string passed to it and then executes it as if it were normal Javascript code.. Actually, we should never use eval for any purpose in our code, be it dynamic variable access, or dynamic code execute or the likes there is always a workaround. "eval" is usually used by beginners and amateurs most of the times to access some dynamic variable i.e. in a situation where a variable is a part of another varibale name. Example: You have variable str1,str2...strn, so to access them you may write: Code: JavaScript
Solution to Dynamic Variable Access For those who don't know all global variables are held in the window object, so we can bypass "eval" to access the require variable like this: Code: JavaScript
This much better, faster and safer way to access a dynamic varibale. Dynamic Code Execution Sometimes some experienced programmers may still use eval, of course for something quite complicated than accessing a dynamic variable. There also we can avoid using eval, by creating a function with the code to execute and then calling the function. Normally we would do this. Code: JavaScript
Now let's try the non-eval approach, Code: JavaScript
The alternative method may produce code a bit longer than the eval one, but the later one is better and easier to understand, and it should also run faster. |
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Re: Workarounds for JavaScript "eval" |
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Re: Workarounds for JavaScript "eval" |
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Re: Workarounds for JavaScript "eval"
Hi, Can you please explain the reasons behind not using 'eval', or just that beginners are using it we should not use it? Regards, Amit Jog |
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Re: Workarounds for JavaScript "eval"
I know this may not be a debugging forum, but I'm trying to get something similar to work. Notice the " function (replace){}" at the bottom. Do you know of any way to add an event to run code stored in a variable? So given the below, I want getObjById('outputID').innerHTML='hello'; to run when the first link is clicked. Thank you for any help/explanations that can be shed on this subject. attachEventHandlers(obj, eventType, fn, useCapture){ if (obj.addEventListener) { obj.addEventListener(eventType, fn, useCapture); return true; } else if (obj.attachEvent) { var val = obj.attachEvent("on"+eventType, fn); return val; } else { try { obj.eval("on" + eventType) = fn; } catch (err) { return; } } } function init(){ replace = "getObjById('outputID').innerHTML='hello';"; attachEventHandlers(document.links[0] , 'click' , function (replace){} , false ); } |
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Re: Workarounds for JavaScript "eval"
I found that the following will work: Code:
function init(){
replace = "getObjById('outputID').innerHTML='hello';";
replace = new Function(replace);
attachEventHandlers(document.links[0]
, 'click'
, replace
, false
);
}
Thanks for the article, regardless. |
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Re: Workarounds for JavaScript "eval"
Nevermind, using new Function(replace), instead of function(replace){} worked! thank you for the article! I've done this before, just have forgot after all this time and didn't feel like going through old code. Amit, My example should be a good reason of when not to use eval. I think eval executes at runtime, or, at the least it is quirky. When trying to late-bind an event, eval() did not do what I wanted it to do. It ran the code at page load, rather than when the event was triggered. Instead, using the new Function() did exactly what needed to be done when late-binding an event. This is just my example, I'm sure there are other pros/cons though. Hope that helps, vol7ron |
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Re: Workarounds for JavaScript "eval"
You will have to write an eval yourself. You will have to parse the string and invoke the right operators. Here's a link to get you started. The Tamarin project has a ECMAScript parser written in ES4. Try this as well. "You can even write the entire javascript inside as3, so that you do not need to touch the actual html page." Do you have links / tutorials? – okoman Both AS and JS are based on the same ECMAScript standard. So, if you pass a string of AS3 to a container, and use JS's eval on this string, it should work just fine. |
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Re: Workarounds for JavaScript "eval"Quote:
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