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Object /pointer life time in C++

Discussion in 'C++' started by stefan12, Aug 4, 2012.

  1. stefan12

    stefan12 New Member

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    Hello all,

    I added some classes to ns-2 network simulator for my project. The classes communicate to each other by sending messages using tcp protocol. When I am running simulations some times objects are destroyed before simulation ends.

    I would appreciate if some one shares me about object life time in c++ and how Linux system handles applications that consume large memory and CPU time.

    I can post some part of the code if required.

    thanks,
     
  2. xpi0t0s

    xpi0t0s Mentor

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    Object lifetime is unlimited. Objects get freed when you free them and not before. C++ is not Java and there is no garbage collector.
     

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