Object /pointer life time in C++

Newbie Member
4Aug2012,13:58   #1
stefan12's Avatar
Hello all,

I added some classes to ns-2 network simulator for my project. The classes communicate to each other by sending messages using tcp protocol. When I am running simulations some times objects are destroyed before simulation ends.

I would appreciate if some one shares me about object life time in c++ and how Linux system handles applications that consume large memory and CPU time.

I can post some part of the code if required.

thanks,
Mentor
13Aug2012,21:07   #2
xpi0t0s's Avatar
Object lifetime is unlimited. Objects get freed when you free them and not before. C++ is not Java and there is no garbage collector.