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Interactive animation game

Discussion in 'Game programming' started by kaksmangi, Apr 27, 2012.

  1. kaksmangi

    kaksmangi New Member

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    I have a coursework which involves implementing the classes and functions that are necessary to produce an animated interactive program.(basically a game)

    Can someone help me as I am very new to programming. I need to:

    1. Draw an appropriate background.

    2.Have moving objects.

    3. Have interaction between the moving objects and the environment.

    4.Provide player interaction.

    5.Provide AI-controlled objects.

    6.Save and load information to and from files.

    7. Display status information on the screen.

    8.Support different states.

    i have a a few framework bases classes such as BaseEngine.h, BaseEngine.cpp, DisplayableObject.h, DisplayableObject.cpp, FontManager.h, FontManager.cpp, JPGImage.h, JPGImage.cpp, TileManager.h, TileManager.
    cpp, MovementPosition.h, Templates.h which i cannot change.

    I have to utilise the supplied framework base classes, using sub-classing as necessary and overriding the methods which I need to change. I also should use the files MyProjectMain.h and MyProjectMain.cpp as the start of my
    program, and may modify them as much as I wish. I can create any other files which I need and include them into the project.

    PLEASE HELP!!!!!!
     

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