0
coderzone's Avatar, Join Date: Jul 2004
Team Leader
It uses the second option
Quote:
Originally Posted by coderzone
2. You save a compiled executable as a resource in the project of your VC and when user saves the data extract the binary resource to the harddisk and assign the settings accordingly into some predefined resources.
as the size of the download is onky 3.6 MB which can make us assume it does not have the compiler for creating the exe.

Also just open the gamemaker after instalation and click on File -> Create Executable and then try running the exe. You will see the error about the resource which suggest that they have the exe as resource and when saving they inject more resource into the exe for it to run.
0
TinyClone's Avatar, Join Date: Apr 2006
Go4Expert Member
What you says seem pretty hard: to inject into an executable. You would have to know exeactly where everything fits in. And you can make code in gamemaker, like a script. that would be seen as resource also?

Last edited by TinyClone; 9Apr2006 at 14:14..
0
shabbir's Avatar, Join Date: Jul 2004
Go4Expert Founder
Quote:
Originally Posted by TinyClone
What you says seem pretty hard: to inject into an executable. You would have to know exeactly where everything fits in. And you can make code in gamemaker, like a script. that would be seen as resource also?
Actually its pretty simple. There are API's to do that. See the sample that reads as well as writes into an exe.