Hey i have a error in this script whats wrong with it?
Code:
Function Main()

	Player = Actor()
	D = OpenDialog(Player, ContextActor(), "Fat Ivan's Magic Shop")
		DialogOutput(Player, D, "Welcome to my shop! And what may I do for you?", 255, 255, 255)
		Result = DialogInput(Player, D, "Magic skill increase (10 gp)", "Mana boost (2 gp)", "Healing spell (15 gp)", "Charm creature spell (5 gp)", "Speed! (5 gp)", "Trade", "Nothing, goodbye")
		If (Result == 1)
			If (Gold(Player) > 9)
				ChangeGold(Player, -10)
				SetAttribute(Player, "Magic", Attribute(Player, "Magic") + 2)
				DialogOutput(Player, D, "Attribute increased!", 255, 255, 255)
				ScreenFlash(Player, 255, 255, 255, 255, 1000)
			Else
				DialogOutput(Player, D, "You do not have enough gold!", 255, 255, 255)
			EndIf
		ElseIf (Result == 2)
			If (Gold(Player) > 1)
				CurrentLevel = Attribute(Player, "Mana")
				If (CurrentLevel < MaxAttribute(Player, "Mana"))
					ChangeGold(Player, -2)
					SetAttribute(Player, "Mana", CurrentLevel + 1)
					DialogOutput(Player, D, "Mana restored!", 255, 255, 255)
				Else
					DialogOutput(Player, D, "Your mana is already full...", 255, 255, 255)
				EndIf
			Else
				DialogOutput(Player, D, "You do not have enough gold!", 255, 255, 255)
			EndIf
		ElseIf (Result == 3)
			If (Gold(Player) > 14)
				If (Attribute(Player, "Magic") > 9)
					ChangeGold(Player, -15)
					AddAbility(Player, "Heal Self", 1)
					DialogOutput(Player, D, "Spell learned!", 255, 255, 255)
				Else
					DialogOutput(Player, D, "Sorry, your magic skill is not high enough.", 255, 255, 255)
				EndIf
			Else
				DialogOutput(Player, D, "You do not have enough gold!", 255, 255, 255)
			EndIf
		ElseIf (Result == 4)
			If (Gold(Player) > 4)
				If (Attribute(Player, "Magic") > 4)
					ChangeGold(Player, -5)
					AddAbility(Player, "Charm Creature", 1)
					DialogOutput(Player, D, "Spell learned!", 255, 255, 255)
				Else
					DialogOutput(Player, D, "Sorry, your magic skill is not high enough.", 255, 255, 255)
				EndIf
			Else
				DialogOutput(Player, D, "You do not have enough gold!", 255, 255, 255)
			EndIf
		ElseIf (Result == 5)
			If (Gold(Player) > 4)
				ChangeGold(Player, -5)
				AddActorEffect(Player, "Speed!", "Speed", 15, 30, 131)
				ScreenFlash(Player, 255, 50, 50, 255, 1000)
				DialogOutput(Player, D, "Vrrrrooooom!", 255, 50, 50)
			Else
				DialogOutput(Player, D, "You do not have enough gold!", 255, 255, 255)
			EndIf
		ElseIf (Result == 6)
			OpenTrading(Player, ContextActor())
			DialogOutput(Player, D, "Thanks for coming!", 255, 255, 255)
		ElseIf (Result == 7)
			CloseDialog(Player, D)
			Return()
		EndIf
		DialogInput(Player, D, "Goodbye...")
	CloseDialog(Player, D)
         EndThen
	Return()

End Function





and 






Function Main()

	GiveItem(Actor(), "Forge Hammer", 1)
	GiveItem(Actor(), "questionmark", 1)
	GiveItem(Actor(), "Razor Mace", 2)
	GiveItem(Actor(), "Leather Shirt", 1)
	GiveItem(Actor(), "Odd Mushroom", 4)
	GiveItem(Actor(), "Beer", 11)
	SetName(Actor(), "Thoreg")
	Return()

End Function

Last edited by shabbir; 12Jun2008 at 22:46.. Reason: Code block