C++ Programming Tutorials

C++ Programming Tutorials And Articles
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You can add words to be highlighted in the IDE of Visual Studio 6, 2003 and 2005. Steps (From MSDN) In the same directory as msdev.exe (for Visual Studio .Net search for ...\Microsoft Visual Studio.NET\Common7\IDE\devenv.exe), use the Text editor or Windows Notepad to create a text-only...
Annotation. Program errors occurring while porting C++ code from 32-bit platforms on 64-bit ones are observed. Examples of the incorrect code and the ways to correct it are given. Methods and means of the code analysis which allow to diagnose the errors discussed, are listed. This text is an...
Introduction This article talks about Handle-Body pattern and it's uses. Background Though, C++ provides private and public access specifiers to differntiate implementation and interface parts of a class, down the line any changes to the private data or member functions implementation...
Introduction This talks about Virtual Friend Function in C++. Background Friend functions are not in-herited in C++. So, to achieve dynamic binding with friend functions, we have to make the interfaces as virtual (make it as protected part of class) to operate within the friend function....
Introduction This article talks about all different usage of const qualifier in C++. Background Declaration: Named constant or const variables
Introduction This article tries to cover all about Arrays like from it's definition till it's usage using a single dimension. Background Definition An array is a built-in Data Structure that holds a sequence of variables of same data type, that are stored in a contiguous memory...
Introduction This article talks about Multi-Dimensional Arrays in C/C++. About 1-Dimensional Array see All about Arrays in C/C++ - Part I Background Multi-Dimensional Arrays Multi-dimensional arrays are nothing but Array of Arrays.
Introduction This article talks about References in C++ with some examples. Background Reference: A Reference is nothing but an Alias to an existing variable.
Abstract In this article, Anatoliy Kuznetsov answers the questions and tells us about the open BitMagic C++ Library. Introduction While regularly looking through the Internet-resources related to the sphere of 64-bit programming, I often came across mentioning about BitMagic C++ Library...
Constructors are functions with the same name as the class. They are used to create the instance of a class. They are provided default by the compiler. But still user can have his/her own constructor declared. We can have a constrctor with a single parameter and use this kind of constructor for...
Introduction This article talks about Structures in C/C++. Background Definition Structure is a collection of variables of potentially different types, grouped together under a single name, for ease of handling.
C++ FAQ's I've spent the past few weeks learning C++, and here are a bunch of FAQ's I came up with. Some of these Q n A's are from various sources, but I have edited and revised them using my own words. What is C++? C++ is a computer programming language. Its name is literally...
Introduction This article talks about Enumerated Data Types and set of guidelines in using them. Background Definition: An Enumerated Type is a user defined data type that maps set of names to numeric values called Enumerators. Enums are generally used when we know all the possible...
Templates is a concept which enable us to define generic classes and functions and thus provides support for generic programming. Generic programming is an approach where generic types are used as parameters in algorithm so that they work for variety of suitable data types and data structures. A...
In the previous article I explained you about the Templates in C++. C++ comes with the Standard Template Library, or STL, which includes many different types of containers, each with its own set of advantages (and disadvantages). The C++ Standard Template Library is a very large library of...
To the programmers it is very common concept that bugs are of two types i.e logical errors and syntactic errors. Poor understanding of the problem and solution procedure leads to logical errors whereas, the syntactic errors arise due to poor understanding of the language itself. We can detect these...
Inheritance is a feature in object-oriented programming which is very similar to the way we inherit characteristics from our parents. Characteristics in object-oriented programming terms are attributes and behaviors of a class—that is, the data and methods of a class. Inheritance is a...
Original Non English Version here. For simple applications, it's enough just to rely on automatic memory management through local variables. But once the data become larger, it is no longer imperative to request memory from the heap and manage. Content Function Families Allocators ...
Finds INTEGRAL of f(x) by Trapezoidal and Simpson method Simultaneously TRAPEZOIDAL RULE :- Integral of F(x) in between the limits a and b is given by =(h/2)*(y+2(y+y+y+..y)+y) where y=F(x), x=x+h, h=(b-a)/n.
We have all been using screensaver's since the time we first entered the world of computers. Everyone of us must have thought how one can make a screensaver of his/her own. Screensavers were originally meant to prevent damage to phosphorus coated computer screens. Now they are mostly used for...