C++ Programming Tutorials

C++ Programming Tutorials And Articles
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Introduction This article talks about Handle-Body pattern and it's uses. Background Though, C++ provides private and public access specifiers to differntiate implementation and interface parts of a class, down the line any changes to the private data or member functions implementation...
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Talks about what is function hiding and reason behind it. Background In the example given below you would notice that the func() method has different signatures in the base and derived class. Thus its neither a case of function over-riding (which needs same function signature in base and...
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Introduction This talks about Virtual Friend Function in C++. Background Friend functions are not in-herited in C++. So, to achieve dynamic binding with friend functions, we have to make the interfaces as virtual (make it as protected part of class) to operate within the friend function....
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Introduction This article talks a little bit about Smart Pointer conepts and then move on to Reference Counting. Then there is a smaple code to implement the same. Background Smart pointer or auto-pointer is a simple wrapper around a regular pointer, provides all meaningful operations to...
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Introduction This article talks about Function Object and it's uses over Function Pointers Background A Function Object, is an Object of a class that defines an operator () and can be called as a function. When a function object is used as a function, the function call operator() is...
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Introduction This article talks about how virtual table or vtable and _vptr works, with a pictorial representation. Background Virtual Table is a lookup table of function pointers used to dynamically bind the virtual functions to objects at runtime. It is not intended to be used directly...
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Introduction This article talks about how Virtual table and _vptr looks in case of simple Multiple Inheritance Background In Multiple Inheritance, the Derived class contains the _vptr of all it's Base classes. Lets see the below example, where-in, derived class i.e. Derive is derived...
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Introduction This article talks about size of a class with all possible scenarios like having simple data (with and without structure padding), virtual functions, Replicated and Shared Multiple Inheritance etc. Background Size of a class object is nothing but it's non-static member data +...
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Introduction This article talks about Virtual Table and _vptr in Replicated Multiple Inheritance and in Virtual Base Class (or Shared Multiple Inheritance). Here it is explained using an example: In this example, we have Base1, Base2, Base3 and Derive classes, where Base2 and Base3 classes...
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This article talks about Association, Aggregation and Composition Relationships between classes with some C++ examples. Background Association is a simple structural connection or channel between classes and is a relationship where all objects have their own lifecycle and there is no owner. ...
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Introduction This article talks about Static in C++. Background Static Variables: 1. All static variables are stored in Data Segement.
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Introduction This article talks about ASSERTs usage and customizing our own ASSERTs. Background Asserts are to catch implementation errors. The developer can document all the assumptions made on the his/her program, by using ASSERTs. If you have used asserts in your code and if it...
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Introduction This article explains about Callbacks and implmentation of it using below 3 different methods: Static Functions Non-Static or Member Functions Functor or Function Objects. Background
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Introduction This article talks about all different usage of const qualifier in C++. Background Declaration: Named constant or const variables
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Introduction This article tries to cover all about Arrays like from it's definition till it's usage using a single dimension. Background Definition An array is a built-in Data Structure that holds a sequence of variables of same data type, that are stored in a contiguous memory...
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Introduction This article talks about Multi-Dimensional Arrays in C/C++. About 1-Dimensional Array see All about Arrays in C/C++ - Part I Background Multi-Dimensional Arrays Multi-dimensional arrays are nothing but Array of Arrays.
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Introduction This article talks about References in C++ with some examples. Background Reference: A Reference is nothing but an Alias to an existing variable.
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Constructors are functions with the same name as the class. They are used to create the instance of a class. They are provided default by the compiler. But still user can have his/her own constructor declared. We can have a constrctor with a single parameter and use this kind of constructor for...
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Introduction This article talks about Structures in C/C++. Background Definition Structure is a collection of variables of potentially different types, grouped together under a single name, for ease of handling.
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Introduction This article talks about Enumerated Data Types and set of guidelines in using them. Background Definition: An Enumerated Type is a user defined data type that maps set of names to numeric values called Enumerators. Enums are generally used when we know all the possible...
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