C++ Programming Tutorials

C++ Programming Tutorials And Articles
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Introduction In C++ programs there is use of common data structures like stacks, queues and lists. A program may require a queue of customers and a queue of messages. One could easily implement a queue of customers, then take the existing code and implement a queue of messages. The program...
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Memory pools allow dynamic memory allocation comparable to malloc or the Operator new in C++. As those implementations suffer from fragmentation because of variable block sizes, it can be impossible to use them in a real time system due to performance. A more efficient solution is preallocating a...
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Definition : Class which Can't be inherited by other class, that class is called final class. You all knows that final class is inbuilt in java. But in C++ you have to create final class.Two types of Final class, you can create . One who want to create object of final class on Heap and other who...
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Casts are used to convert the type of an object, expression, function argument, or return value to that of another type. Some conversions are performed automatically by the compiler without intervention by the programmer. These conversions are called implicit conversions. The standard C++...
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This is just for a kind of information. Here I am going to explain how to make a class so that user can create object of it on free List( heap memory) or Stack. Example 1: Object should be created Only On Heap memory.Idea is that make constructor as private so that no one create on stack....
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Abstract Introduction 1. The result of porting to 64-bit systems 2. Program code optimization 3. Memory usage decrease Conclusion References Abstract
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I just try to implement the TIC TAC TO GAME USING GRAPHS (ADJACENCY LIST)............. /*======================================================================== ** DSF MINI_PROGECT ** TITAL : - TIC TAC TOE NAME : - KANGANE SANTOSH (VIT, PUNE) DATA STUCTHER USED :- GRAPH ( ADJACENCY...
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Introduction This article talks about Multi-Dimensional Arrays in C/C++. About 1-Dimensional Array see All about Arrays in C/C++ - Part I Background Multi-Dimensional Arrays Multi-dimensional arrays are nothing but Array of Arrays.
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The misconception that C++ is an advance C still prevails among developers and so let me try to clarify that C++ only inherits some syntax from C and nothing more than that. Before I get into the details about the difference between C and C++ programming let me clarify a myth, which is, you need to...
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I thought of starting the whole algorithm series with the most popular Sorting algorithms. Sorting as you know is a way to order a list or a sequence or elements. ex: Arranging set of marks to ascending order Arranging names to alphabetical order Why learn Sorting when sort() is readily...
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Annotation. The article may be interesting for developers who use or plan to use OpenC++ library (OpenCxx). The author tells about his experience of improving OpenC++ library and modifying the library for solving special tasks. Introduction. Introduction. One may often here in forums that...
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Introduction This article talks about Virtual Table and _vptr in Replicated Multiple Inheritance and in Virtual Base Class (or Shared Multiple Inheritance). Here it is explained using an example: In this example, we have Base1, Base2, Base3 and Derive classes, where Base2 and Base3 classes...
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Code for LinkList in C++ #include "LinkedList.h" /** * Construct the list */ template <class Object> List<Object>::List( ) {
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Introduction This article talks about Structures in C/C++. Background Definition Structure is a collection of variables of potentially different types, grouped together under a single name, for ease of handling.
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Inheritance is a feature in object-oriented programming which is very similar to the way we inherit characteristics from our parents. Characteristics in object-oriented programming terms are attributes and behaviors of a class—that is, the data and methods of a class. Inheritance is a...
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One benefit of C++ over C is its exception handling system. An exception is a situation in which a program has an unexpected circumstance that the section of code containing the problem is not explicitly designed to handle. In C++, exception handling is useful bcause it makes it easy to separate...
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This simple program explain you about how to use BitMap in Turbo C++. NOTE :Before Running this program you have to copy one file in your "bgi" directory. That file either you have to download from the net or i will provide you. The file name is "SVGA256.BGI". Copy this file at your " tc\bgi\...
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Function pointer - how to declare function pointer in structure and how it call ,see it. #include <stdio.h> #include <string.h> #include <stdlib.h> typedef struct strfunptr { float a; float b;
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Introduction This article talks about Function Object and it's uses over Function Pointers Background A Function Object, is an Object of a class that defines an operator () and can be called as a function. When a function object is used as a function, the function call operator() is...
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Finds INTEGRAL of f(x) by Trapezoidal and Simpson method Simultaneously TRAPEZOIDAL RULE :- Integral of F(x) in between the limits a and b is given by =(h/2)*(y+2(y+y+y+..y)+y) where y=F(x), x=x+h, h=(b-a)/n.
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